Tag Archives: fire emblem fates

Corrin amiibo times two

Hooray! Oh happy day! Two more amiibo have plopped through my door!


This time it’s some double Corrin action – the Fire Emblem Fates protagonist in both male and female forms. Which one do you like best?


I think I prefer Lady Corrin. That pose just shrieks carefree cool. It’s like she’s doing an interpretive dance with a flaming sword.

Also Man Corrin’s hair is weird. Just look at it.


It sort of ends in reverse Triceratops horns at the back. Still, brave look.

Anyway, the important thing is that my set of Fire Emblem amiibos is complete – at least until Chrom and Tiki are released in the autumn, anyway. Check them out.


Obviously capes are very in right now. Although clearly Alm didn’t get the memo.

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From The Armchair: Accidental JRPG July

I only just found out about JRPG July, and it turns out I’m already participating in it – quite by accident.

The other week, after reading reviews of the just-released Valkyria Revolution, I decided to have a go on Valkyria Chronicles Remastered, the first game in the series. I got it for my birthday last year, but this is the first time I’ve played it. And whereas Valkyria Revolution has met with generally terrible reviews, Valkyria Chronicles is already shaping up to be one of my favourite games ever.

I was delighted to discover that it’s a tactical turn-based game, which happens to be my favourite genre – games like XCOM (review), Ghost Recon: Shadow Wars (review) and Fire Emblem are some of my most played. I was also delighted to find that Valkyria Chronicles stars Vyse and Aisha from Skies of Arcadia among its cast, which was a lovely throwback to that fantastic Dreamcast RPG. Seeing them again has made my yearning for a Skies sequel all the more keener.

I’ll post a full review of Valkyria Chronicles when I’m done – I’m over halfway through now, so I should be able to get it finished in time for the end of JRPG July. But it’s not the only JRPG I’ve been playing.

Valkyria Chronicles is astonishingly good.

I finally finished Fire Emblem Fates: Conquest the other day. To be honest, it was a bit of a slog after Birthright, thanks to its much greater difficulty – even playing on Casual, it got really tough towards the end. I’m glad I didn’t play it with permadeath on, like I did with Birthright, as I’d probably only have half a dozen characters left by the final level. I’m interested to play the third and final Fates game, Revelations, if only to fill in some of the plot holes, but I’ll leave it for a while – I’m a bit Fire Emblemed out right now.

I also started playing The Legend of Zelda: Skyward Sword. First impressions? Link is surely at his most beautiful in this game. What a handsome youth he is, in all his cel-shaded glory – the game seems to hit a perfect sweet spot between Toon Link and the more gritty Ocarina Link. But aesthetics aside, I’ve loved what I’ve played so far, particularly when the cook scolded me for breaking pots. Nice subversion of expectations there, Nintendo. I’m going to get straight back into it when Valkyria Chronicles is done and dusted.

So how about you lot? What have you been playing for JRPG July?

What a good-looking chap.

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From The Armchair: Fire Emblem FTW

What ho, chums!

First of all, a big thanks to everyone who has contacted me about writing for A Most Agreeable Pastime, it’s great to hear from you. Sorry for my lack of replies so far – I’ve been hugely busy over the past couple of weeks, but I will get back you all eventually. There are exciting times ahead in The Manor, watch this space!

Last week I wrote about The Legend of Zelda: Oracle of Seasons, as The Year of Zelda got off to a cracking start. I actually finished that game quite a few weeks ago, and I fully intended to slide straight into Oracle of Ages – but Fire Emblem leapt into my face like a barking Chiahuahua with ADHD and insisted that I play with it.

It all started with Fire Emblem Heroes, that gacha-style mobile game that, to all intents and purposes, is a sort of ‘Fire Emblem Lite’ with added gambling. I was sceptical of its tiny maps and lack of permadeath at first, but it soon had its quasi-medieval tendrils hooked into me. In fact, I’ve been playing it every single day, often multiple times – the tiny maps and constantly refreshing quests are perfect for quick five-minute breaks during the working day. I’ve been tending to my ‘A’ team of Lucina, Ephraim, Camilla and Setsuma like a digital shepherd with an overly fond and possibly questionable appreciation of his flock.

And as sure as soft drugs lead to hard drugs and The Beatles led to dance music (FACT: without ‘Tomorrow Never Knows’ there would be no Chemical Brothers), my time with FEH spurred me into buying Fire Emblem Fates: Birthright, and now I can’t put the damn thing down.

I’m still not sure whether it’s better or worse than Fire Emblem: Awakening, but I’m certain that it’s damn good fun. The story is compelling, the little support vignettes between the characters are almost always endearing, and the swoopy 3D of the battles genuinely made me gasp the first time I saw it. I also liked the fact that they’ve done away with weapon durability – swords, axes and lances are now effectively unbreakable – but I miss moving characters over the map world, as it’s hard to get the same sense of progression.

Anyway, I’m almost done with Birthright now, but I’ve already downloaded its companion game, Fire Emblem Fates: Conquest, and I’m keen to see the conflict from the other side. Not only that, you wouldn’t believe the number of hours I’ve been putting into Xenoblade Chronicles X… but more on that another time.

All in all, it means that The Year of Zelda has been put on hold briefly – at least until I can liberate the residents of Nohr/Hoshido and New Los Angeles, that is.

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Lucius Merriweather’s Most Agreeable Games of 2016

As ever, my gaming time was at a premium this year, but even so I managed to plough through a fair portion of my gaming backlog, finally finding time to play games like Journey and Uncharted 2.

Despite buying a PS4 in September, I still didn’t play that many games released in 2016, yet the new games I did manage to play left a lasting impression. And there are dozens of 2016 releases that I can’t wait to play through in the coming year, among them the newly rebooted DOOM – which Sir Gaulian has been raving about in his best of list.

The Best Games of 2016 That I Actually Played

the-last-guardian-tricoThe Last Guardian

It was worth the wait. I’m currently halfway through The Last Guardian, and it has reawakened feelings I experienced when playing through the sublime ICO and Shadow of the Colossus: namely, an uncanny sense of isolation and wonder, combined with a strong emotional bond with my companion. And speaking of the companion in this game, Trico is simply amazing to behold – at times I have genuinely believed he’s a real creature that’s somehow become trapped in my PS4.

no_mans_sky_foundation_update_base_buildingNo Man’s Sky

It’s not for everyone, and Hello Games didn’t quite deliver on the rash promises they made in the lead up to No Man’s Sky‘s release, but I’ve immensely enjoying pottering around the universe they created. There’s sheer joy to be had in simply roaming the galaxy and stumbling across its many weird and wonderful creatures. And those 70s sci-fi inspired planetscapes are genuinely poster-worthy. Plus, with the latest expansion, you can now build your own space shed for intergalactic pottering.

pokemon_go_-_screenshot_of_mapPokémon Go

Despite being fairly broken at launch, Pokemon Go was phenomenally popular, and with good reason: the urge to catch ’em all in the actual real world is overwhelmingly strong. I gave up on gym battling fairly early on, but I still play the game regularly in the hope of completing my Pokedex. And thanks to frequent updates, the game is now actually stable and full of great features. Most importantly, it got me back into mobile gaming – speaking of which…

super-mario-run-toad-rallySuper Mario Run

Much has been written about the game’s divisive £8 price point – there’s a good summary here – but to me this game has been incredible value for money. Unlike the initially broken Pokemon Go, Super Mario Run has the extreme polish that you’d expect of a fully fledged Nintendo game – and Toad Rally is utterly compelling. It turns out that competing against your friends for coins and Toads is exactly the ingredient that Mario needed all along. I wrote off 2D platformers earlier this year, but Super Mario Run is the game that made me fall in love with them again.

steamworld-heistSteamWorld Heist

Technically this came out in December 2015, but I’m including it here because I didn’t play it in time for last year’s list – and because it’s bloody fantastic. The universe of SteamWorld Dig is reimagined in space as a side-on, turn-based shooter – like a 2D XCOM with steam-powered robots. The design is incredible and there’s a warm sense of humour percolating through the game – I can’t wait to see what Image & Form come out with next.

BUBBLING UNDER: Deus Ex GO, Valkyria Chronicles Remastered, Really Bad Chess.

The Best Games of 2016 That I Would Have Played If I’d Had The Time

fire-emblem-fatesFire Emblem: Fates

I’m gutted that I missed out on the lovely special edition of this game – I’ve been coveting Sir Gaulian’s copy. I adored Fire Emblem: Awakening, and I’m fresh from a playthrough of the GBA game Fire Emblem: The Sacred Stones, so I’m itching to throw myself into Fire Emblem: Fates. The general word seems to be that it doesn’t quite hit the highs of Awakening, but I haven’t played a bad Fire Emblem game yet.

tokyo-mirage-sessionsTokyo Mirage Sessions #FE

Again, I wish I’d been quick enough to nab the special edition of this game. And rather than going down in price, the base game is now selling for more than its RRP in many places, reflecting the limited number of retail copies, no doubt. Still, I can’t wait to play through this unique crossover between Shin Megami Tensei and Fire Emblem – next year I’ll be watching online game shops like a hawk, ready to swoop in when the price is right.

ace-attorney-spirit-of-justicePhoenix Wright: Ace Attorney – Spirit of Justice

I was disappointed that Capcom didn’t bother localizing the intriguing Sherlock Holmes Ace Attorney spin-off, but at least we have this game, the sixth in the main series. The fifth was a huge return to form, and Spirit of Justice seems to have kept up the series’ standards, judging by the good reviews. I can’t wait to see what Maya has been up to all these years.

virginia-screenshotVirginia

I spent a good portion of this year playing through the wonderfully odd and obtuse Deadly Premonition, so what a coincidence it was when another game inspired by Twin Peaks was released at the same time I was exploring a different version of murder in small-town America. The idea of a story with no dialogue is hugely intriguing – and the fact that this game is only a couple of hours long means that there’s a good chance I might actually find the time to play it in 2017.

BUBBLING UNDER: Uncharted 4, INSIDE, Dishonored 2, XCOM 2, The Witness, Monster Hunter Generations, Firewatch, DOOM, Titanfall 2, That Dragon, Cancer, Hitman, Duskers.

[As written by Lucius Merriweather on the cusp of 2017.]

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