Tag Archives: fire emblem heroes

From The Armchair: Fire Emblem FTW

What ho, chums!

First of all, a big thanks to everyone who has contacted me about writing for A Most Agreeable Pastime, it’s great to hear from you. Sorry for my lack of replies so far – I’ve been hugely busy over the past couple of weeks, but I will get back you all eventually. There are exciting times ahead in The Manor, watch this space!

Last week I wrote about The Legend of Zelda: Oracle of Seasons, as The Year of Zelda got off to a cracking start. I actually finished that game quite a few weeks ago, and I fully intended to slide straight into Oracle of Ages – but Fire Emblem leapt into my face like a barking Chiahuahua with ADHD and insisted that I play with it.

It all started with Fire Emblem Heroes, that gacha-style mobile game that, to all intents and purposes, is a sort of ‘Fire Emblem Lite’ with added gambling. I was sceptical of its tiny maps and lack of permadeath at first, but it soon had its quasi-medieval tendrils hooked into me. In fact, I’ve been playing it every single day, often multiple times – the tiny maps and constantly refreshing quests are perfect for quick five-minute breaks during the working day. I’ve been tending to my ‘A’ team of Lucina, Ephraim, Camilla and Setsuma like a digital shepherd with an overly fond and possibly questionable appreciation of his flock.

And as sure as soft drugs lead to hard drugs and The Beatles led to dance music (FACT: without ‘Tomorrow Never Knows’ there would be no Chemical Brothers), my time with FEH spurred me into buying Fire Emblem Fates: Birthright, and now I can’t put the damn thing down.

I’m still not sure whether it’s better or worse than Fire Emblem: Awakening, but I’m certain that it’s damn good fun. The story is compelling, the little support vignettes between the characters are almost always endearing, and the swoopy 3D of the battles genuinely made me gasp the first time I saw it. I also liked the fact that they’ve done away with weapon durability – swords, axes and lances are now effectively unbreakable – but I miss moving characters over the map world, as it’s hard to get the same sense of progression.

Anyway, I’m almost done with Birthright now, but I’ve already downloaded its companion game, Fire Emblem Fates: Conquest, and I’m keen to see the conflict from the other side. Not only that, you wouldn’t believe the number of hours I’ve been putting into Xenoblade Chronicles X… but more on that another time.

All in all, it means that The Year of Zelda has been put on hold briefly – at least until I can liberate the residents of Nohr/Hoshido and New Los Angeles, that is.

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A Fire Emblem Bonanza

I started watching yesterday’s Fire Emblem Direct expecting news about Fire Emblem Warriors and the new mobile Fire Emblem game. So imagine my delight when we got news of no less than FOUR upcoming Fire Emblem games – and some sweet, sweet new Amiibo to boot.

Fire Emblem Echoes: Shadows of Valentia is a remake of the Japanese exclusive Fire Emblem Gaiden, the second game in the series. And – surprise, surprise – it’s being released in May, just a few short months away. Even better, it’s coming with two lovely-looking Amiibo featuring the two main characters, Alm and Celica. I spent much of last night searching in vain for somewhere I could preorder them – goddamn I need these so bad. And just when I thought I had my Amiibo addiction under control.

I NEED THIS.

I NEED THIS.

Echoes looks like an interesting departure for the series, which sounds like an odd thing to say when it’s actually a remake. But Gaiden was unique in that it had free-roaming and dungeon elements, whereas later games stuck to turn-based battles and mostly linear maps. I can’t wait to give it a go.

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The other unexpected game was a new Fire Emblem title coming to the Switch, which marks the first time since Fire Emblem: Radiant Dawn on the Wii that the series has been released on a home console. The release of that game alone will probably be enough to push me into buying a Switch, I reckon. No real details on it yet, save for the tentative 2018 release window.

Fire Emblem Warriors is looking pretty slick, and the franchise seems like the perfect fit for Koei Tecmo’s musou stylings. The big news is that it’s coming to the New Nintendo 3DS as well as Switch in the autumn, so I’ll almost certainly be buying the 3DS version. I loved Hyrule Warriors Legends, so this purchase is another no brainer.

Finally, Fire Emblem Heroes on Android is coming out surprisingly soon, at the beginning of February (no date on the iOS version yet). I was a bit concerned about the chibi, big-headed art style at first, but it’s already growing on me, and the large character artwork is beautiful.

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I’m a bit concerned about the small play area though – each map is just a tiny one-screen grid. This makes sense in that play sessions can be short, but I feel like it might torpedo the tactical depth of the main series. Also, the free-to-play elements could prove annoying: you can buy orbs that randomly give you a new hero, but the orbs can also be acquired through playing. Throwing money at a random number generator sounds a bit like gambling to me. But I’ll reserve judgement until I play the damn thing.

Anyway, as a big Fire Emblem fan, I’m pleased as Punch with this unexpected Fire Emblem bonanza. Now could someone let me know when I can preorder all this lovely stuff?

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