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Kotaku UK

Please sir, why were PCs beige?

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It turns out it might have had something to do with Germany.

Lewis Packwood 26 September 2019 Features

Rise of the Robots: a dark chapter in gaming history

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I wrote a feature for Kotaku UK on the crushing disappointment of this much-hyped game back in 1994.

Lewis Packwood 31 May 2019 Features

How Lego Star Wars got started 20 years ago

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I spoke with the design director of Lego Star Wars as part of a feature for Kotaku UK.

Lewis Packwood 21 May 2019 Features

First Impressions: The Light Keeps Us Safe

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I previewed the latest game from the makers of The Signal of Tolva for Kotaku UK. Let’s see how that went.

Lewis Packwood 26 October 2018 Features

The British companies trying to crack the Chinese video game market

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I spoke to Curve Digital, Coatsink and Freejam about their efforts to publish games in China in an article for Kotaku UK.

Lewis Packwood 8 August 2018 Features

Will Ninja Theory maintain their creative independence under Microsoft?

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I wrote down my thoughts on the acquisition of Ninja Theory by Microsoft in an article for Kotaku UK. Will the British developer thrive or wither under its new master?

Lewis Packwood 12 June 2018 E3 2018, Features

GAME’s Reward Card is now a bit less rewarding

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I wrote a feature for Kotaku UK on the changes to GAME’s Reward Card and what they say about the retailer’s future strategy.

Lewis Packwood 22 February 2018 Features

Predictions of the future of video gaming from 1993

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The very first issue of Edge magazine saw a gaggle of video-game luminaries make predictions about the digital future. How did they do?

Lewis Packwood 12 February 2018 Features

The amazing games made in the UK

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Grand Theft Auto V, Forza Horizon 3, Sea of Thieves, Crackdown 3… a surprisingly huge number of amazing games are made by developers in the UK.

Lewis Packwood 2 February 2018 Features

The best original Xbox games to play on your Xbox One

The announcement at E3 this year that OG Xbox games would be made backwards compatible with Xbox One […]

Lewis Packwood 13 July 2017 Best-of Lists, Features

The best free console games

The Kotaku UK ed asked me to take a look at the best free-to-play games on console, as […]

Lewis Packwood 29 December 2016 Pulp

Meet the Most Helpful People in Elite: Dangerous

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My uncle has been a fan of Elite since the first game came out in the 1980s, and […]

Lewis Packwood 23 November 2016 Features

Spiffing Reads: Final Fantasy XV, Titanfall 2 and the Best Halloween Costume

I ran out of time on Friday, so Spiffing Reads is a bit late this week. But just […]

Lewis Packwood 7 November 2016 Spiffing Reads

The Tyranny of Too Many Games

Like probably everyone reading this blog, I struggle to keep up with all of the new game releases. […]

Lewis Packwood 10 October 2016 Features

J.B. Harold: the multi-million selling series you’ve never heard of

A while back, I was curious as to which games have sold the most overall, so I found […]

Lewis Packwood 30 August 2016 Features

The innate urge to play games

I had a fascinating chat with Phil Robinson of the Museum of Games and Gaming while I was […]

Lewis Packwood 29 June 2016 Features

New Metal Gear Solid

Last year, I jokingly predicted in this Kotaku UK article that there’d be a new Metal Gear Solid […]

Lewis Packwood 2 June 2016 Features

How does 1990s virtual reality hold up today?

At Play Expo Blackpool I met up with Simon Marston, who’s something of a Virtuality megafan. His garage […]

Lewis Packwood 24 May 2016 Features

Is the world of Ready Player One just around the corner?

I read Ready Player One for the first time a couple of months ago, and I loved it. […]

Lewis Packwood 6 May 2016 Features

How does No Man’s Sky compare with the actual Universe?

When I heard that there are around 18 quintillion planets in the upcoming No Man’s Sky for PS4, […]

Lewis Packwood 21 April 2016 Features

Gaming backlog worries

Regular readers will already be familiar with our “gaming piles o’ shame” over there on The Mantelpiece. Sir […]

Lewis Packwood 19 February 2016 Features

Every Star Wars Game Ever, or: How I Ended Up Writing A Never-Ending Article

Here was the pitch I made for the Star Wars article I just wrote for Kotaku UK: Every […]

Lewis Packwood 7 January 2016 Features

Unlikely Games for 2016

One morning just before Christmas I was in full-on pre-Xmas deadline panic. I had a seemingly never-ending article […]

Lewis Packwood 5 January 2016 Features

The game about the internet before there was an internet

I’ve been a big fan of the work of William Gibson for a long time, but it was […]

Lewis Packwood 20 October 2015 Pulp

A visit to a real-life Fallout Vault

Back in the summer I found out that there’s a decommissioned nuclear bunker not far from where I […]

Lewis Packwood 18 October 2015 Pulp

Konami – you were so good

My latest Kotaku UK article is up – this time it’s a look back at all the games […]

Lewis Packwood 22 September 2015 Pulp

That strange old Metal Gear novel

I pitched the idea of an article about the Worlds of Power books to Kotaku UK a while […]

Lewis Packwood 22 July 2015 Pulp

Russian ZX Spectrum Clones

My article on Russian ZX Spectrum clones – ‘The Land Where the Spectrum Lived On‘ – has just […]

Lewis Packwood 6 July 2015 Pulp

Writing about Record of Lodoss War

Another of my articles for Kotaku UK went up over the weekend – The Dungeons and Dragons Session […]

Lewis Packwood 17 March 2015 Opinions

From The Armchair: Bye Bye Club Nintendo

What ho, chums! So no doubt you’ve already heard the news by now: Club Nintendo is to close […]

Lewis Packwood 30 January 2015 From The Armchair

Downloading Games From The Radio

At last, the first of my articles for Kotaku UK has gone live: http://www.kotaku.co.uk/2014/10/13/people-used-download-games-radio Quite a while ago, […]

Lewis Packwood 14 October 2014 Opinions
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