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How to deal with your gaming backlog

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Do you have more games than you can possibly play? Is it stressing you out? I’m here to help.

Lewis Packwood 14 September 2018 Features

No Man’s Sky NEXT is confusing but brilliant

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The NEXT update completely transforms No Man’s Sky – I wrote about my experiences with it for PCGamesN.

Lewis Packwood 27 July 2018 Features

I spoke to Mike Pondsmith about Cyberpunk 2077

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I chatted with the creator of the RPG that Cyberpunk 2077 is based on in a feature for PCGamesN.

Lewis Packwood 12 July 2018 Features

The strange story of how Tom Clancy sold his own name

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Tom Clancy died in 2013, but his brand lives on. In fact, Ubisoft has the right to use his name on video games in perpetuity. I wrote a feature on this unusual situation for PCGamesN.

Lewis Packwood 17 April 2018 Features

When coding goes wrong – amusing bug tales

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Skating horses in Second Life, an unstoppable virus in World of Warcraft and the one-letter mistake that stuffed the AI in Aliens: Colonial Marines – I sought out some funny bug stories for a feature in PCGamesN.

Lewis Packwood 10 April 2018 Features

Star Citizen and the legal perils of virtual property

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What are you actually purchasing when you buy virtual property in a game like Star Citizen? I spoke to a lawyer to find out what the legal implications are in a feature for PCGamesN.

Lewis Packwood 15 March 2018 Features

I met the people who study the Thargoids in Elite: Dangerous

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The Thargoids popped up recently in Elite: Dangerous, and I talked to a group that’s working out what they want and where they came from. It involves everything from barnacles to genocide, with a bit of torture thrown in for good measure.

Lewis Packwood 2 November 2017 Features
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