Memories of a tough but delightful game on the Atari ST.
Retro Gaming
I found out in a feature for Time Extension.
A look at one of the biggest and most complex articles I’ve ever written.
A tribute to the man who revolutionised British home computing.
I interviewed the people behind it for The Guardian.
This 16-bit-styled sequel triumphantly surpasses the original.
Live. Die. Repeat.
My whopping eight-page feature on Blue Byte’s series is in issue 209.
I spoke to the developers behind the series for a feature in issue 208.
Read my six-page feature on this classic game from Acid Software in Retro Gamer issue 205.
I spoke to former developers at Pyro Studios for a huge feature in Retro Gamer issue 204.
I spoke to the folks behind some of the leading retro gaming podcasts for a feature in issue 203 of Retro Gamer.
Check out this huge feature in the 200th issue of Retro Gamer.
Everybody do the dinosaur.
The MIGHTY BEINGS of Amiga Power DISSEMINATE ESSENTIAL INFORMATION on how the magazine was made.
Ex-Official Nintendo Magazine editor Chris Scullion has done an amazing job cataloguing every NES game.
I wrote a feature for Retro Gamer about the Casio Loopy, an utterly fascinating Japan-only 1990s console that was aimed solely at girls.
And from TV programmes, too, not to mention a sort of proto-Internet run by the Post Office. The 80s were crazy times. I wrote about it all in a feature for Wireframe magazine.
The N64 game, despite its crude polygons, holds up surprisingly well in this Switch port from Nightdive Studios.
Hmmm, interesting list.
What games would you feature on the newly announced PlayStation Classic? I’ve picked out 15 PS1 games that I’d revive in a heartbeat.
I wrote a feature for Eurogamer on the Casio Loopy – a console for girls with a built-in sticker printer.
In the early 1990s, BattleTech Centers – later redubbed Virtual Worlds – featured fully enclosed mech cockpits that put pilots into 3D deathmatches against players across the world.
A bizarre action-adventure title from the ancient past, with a surprisingly small amount of shooting and an even more surprising amount of lite-RPG elements
Symphony of the Night is not just hands-down the greatest Castlevania game of all time, but I also consider […]
I have a confession to make. I’ve never played Night Trap before! It sure seems like something I’d […]
I have a confession to make. I’ve never played Night Trap before! It sure seems like something I’d […]
Well this is a lovely thing. Bundled with the latest issue of Retro Gamer is a 52-page, one-off […]
If you’re anything like me and haven’t touched a Sonic game since the Sega Genesis days, then Sonic […]
If you’re anything like me and haven’t touched a Sonic game since the Sega Genesis days, then Sonic […]
Monster Bash was one of those early 90’s games by Apogee, former king of weird PC platformers and shoot-em-ups. I […]
Super Castlevania IV finally brought Castlevania to the 16-bit world and did quite a fine job of it. Konami really went all out […]