Skip to content

A MOST AGREEABLE PASTIME

Video Games, Victorian Style

  • Reviews
  • Opinions
  • Features
  • About
  • Contact

recent posts

  • The first three issues of A Profound Waste of Time are being reprinted
  • All the stuff I wrote about video games in 2024
  • I’m on the Tokyo Game Life podcast this week
  • Curious Video Game Machines in The Guardian
  • Europa review: a beautiful but somewhat shallow Ghibli-esque adventure

about

  • Twitter
  • Facebook
  • Instagram

Tag: celeste

  • Embracing ambiguity in narrative design: how games can tell stories better

    Embracing ambiguity in narrative design: how games can tell stories better

    5 July 2020

    A quest about saving the world is no longer interesting to me.

  • Spiffing Reads: UK Switch Sales Slower Than Elsewhere

    Spiffing Reads: UK Switch Sales Slower Than Elsewhere

    16 February 2018

    This week: the Nintendo Switch isn’t breaking records in the UK, Celeste helps out with mental health, Sleep Is Death deserves a reboot, a Twitter bot unearths a lost game, and why cheating was cool.

Create a website or blog at WordPress.com

Privacy & Cookies: This site uses cookies. By continuing to use this website, you agree to their use.
To find out more, including how to control cookies, see here: Cookie Policy
  • Subscribe Subscribed
    • A MOST AGREEABLE PASTIME
    • Join 2,025 other subscribers
    • Already have a WordPress.com account? Log in now.
    • A MOST AGREEABLE PASTIME
    • Subscribe Subscribed
    • Sign up
    • Log in
    • Report this content
    • View site in Reader
    • Manage subscriptions
    • Collapse this bar