I reviewed this unexpectedly brilliant Indonesian high-school adventure for The Guardian.
In which I bring exciting news, and wax lyrical about the wonderful Spiritfarer.
Too many games, too little time.
What do Sony, Microsoft and Nintendo have in store?
Dream village simulator.
Pour one out for Squadrons.
Ultra slo-mo fighting.
A wonderful, indulgent niche.
Musings on misplaced trust, exploitation and elitist thinking.
My inner eight-year-old is crying with joy.
Holy hand grenade this beta was fun.
It doesn’t feel real.
A chance to squeeze gaming time into the smallest of gaps.
A growing sense of contentment.
At £249/$299, Microsoft’s console will give Sony something to worry about.
Goodwill down the drain.
Was it always this difficult?
I suspect we’ll be seeing Mario’s brother in electronic form soon.
It’s-a-me, a hybrid toy!
A quest about saving the world is no longer interesting to me.
I’m almost entirely digital these days. And it seems like physical games don’t have long for this world.
Who knew that taking spaceships apart could be so fun?
A look at the best indie games from the many online video showcases so far.
All hail the wonky sandwich.
It’s like a gaming hug.
I give up. There are too many games. Who has time for all this?
Outer Wilds and Graveyard Keeper excel at confusion.
Wonky combat, crappy frame rates, dull environments. This… is not good.
This game is amazing – but I really wish I had the PC version instead.
I cant stop playing Sniper Elite 4.
One of many excuses I have used to avoid donning the helmet of dreams.