I wrote a feature for Eurogamer on the Casio Loopy – a console for girls with a built-in sticker printer.
I chatted with the creator of the RPG that Cyberpunk 2077 is based on in a feature for PCGamesN.
The crazy thing is that this beautiful game is being made in a garden shed by two completely self-taught developers.
I spoke to academics on both sides of the gaming disorder debate in a feature for GamesRadar – and both sides recognise that gaming addiction is a problem.
Amid all the ultraviolence and samey sequels, a few genuine delights peeked out from behind the curtain at E3 2018. WARNING: THIS LIST DOES NOT INCLUDE CYBERPUNK 2077.
Superstar designer Suda51 told me all about Travis Strikes Again on Nintendo Switch, as well as remakes of Killer7 and Flower, Sun and Rain – and possibly Michigan: Report From Hell.
All of the E3 press conferences are now over, and I have to say I’m a little underwhelmed. For the … More
I need this right now. Metroid fans, rejoice!
I wrote down my thoughts on the acquisition of Ninja Theory by Microsoft in an article for Kotaku UK. Will the British developer thrive or wither under its new master?
Tom Clancy died in 2013, but his brand lives on. In fact, Ubisoft has the right to use his name on video games in perpetuity. I wrote a feature on this unusual situation for PCGamesN.
Phogs! Smoke and Sacrifice! Unforeseen Incidents! Dead Cells! Regular Human Basketball! Metamorphosis! Hipster Cafe Simulator! Hyper Sentinel! Roll up, roll up to see the best indie games on offer at Rezzed 2018!
The video game Dandara is full of symbolism and strange references – but what does it all mean? I asked the developers, Long Hat House, about the thinking behind their metroidvania masterpiece.
Skating horses in Second Life, an unstoppable virus in World of Warcraft and the one-letter mistake that stuffed the AI in Aliens: Colonial Marines – I sought out some funny bug stories for a feature in PCGamesN.
I spoke to employees at Grainger Games to find out what they’ve been going through – and what they plan on doing next.
In the early 1990s, BattleTech Centers – later redubbed Virtual Worlds – featured fully enclosed mech cockpits that put pilots into 3D deathmatches against players across the world.
I’m obsessed with Monster Hunter right now. Here’s more fuel for the fire. And a secret snack as a bonus.
What are you actually purchasing when you buy virtual property in a game like Star Citizen? I spoke to a lawyer to find out what the legal implications are in a feature for PCGamesN.
I couldn’t resist blagging a few more amiibo in a recent Argos sale. My name is Lucius, and I’m an amiibo addict.
I wrote a feature for Kotaku UK on the changes to GAME’s Reward Card and what they say about the retailer’s future strategy.
The very first issue of Edge magazine saw a gaggle of video-game luminaries make predictions about the digital future. How did they do?