A few highlights from the excellent crop of indie games at London’s newest game show.
Category Archive: Features
Treat yourself for World Book Day.
Another turbulent year, but with some glittering highlights.
The AMAP team chooses their favourite games of the year.
I spoke to the man behind Lowtek Games.
A month after the game hit shop shelves.
Specter Knight, Plague Knight and King Knight join the amiibo shelf.
Read my review of this fantastic game in issue 55 of Wireframe.
A round up of the best games I saw at the 2021 comeback of EGX.
With the help of the developers of Death’s Door.
TOEM! Deathloop! Eastward! Sable! More! It’s hard to keep up.
A tribute to the man who revolutionised British home computing.
I interviewed the people behind it for The Guardian.
I spoke to the creator of the original Simpsons game for Retro Gamer.
Lock-On and A Profound Waste of Time are supremely beautiful publications.
Metroid Dread! Advance Wars! Guardians of the Galaxy! Metal Slug Tactics! Take a look at my picks of the show.
And her life story is fascinating.
What do Sony, Microsoft and Nintendo have in store?
How Chris Crawford managed to simulate the Cold War.
You wait for months, and then five come along at once…
And I got to interview the wonderful Violet Berlin.
Read all about Sensible Software’s weirdest game in Retro Gamer 217.
Here’s a list of 22 games we can’t wait to play this year.
A look back on a year of personal triumphs mixed with utter despair.
I spent the best part of a year researching the history of this 1990s mail-order company for Retro Gamer magazine.
All good games come to those who wait.
It’s been a difficult year, but there have been some fantastic games.
I get all misty-eyed at seeing my first ever cover feature.
A tale of nefarious deeds that will strike at your soul.
This farming-RPG from Chibig is a peaceful counter to the world’s chaos.
Twenty years on from the last game, hopes are high for Larian Studios’ stab at continuing the beloved series.
To celebrate the 25th anniversary of the PlayStation’s European debut, I spoke to the creators behind the console’s most iconic launch game.