Fallout 76, eh? Didn’t see that one coming.
The two Bayonetta amiibo are real lookers.
Samus Aran’s nemesis makes for one of the best amiibo yet.
My feature on one of the oldest online multiplayer games is in issue 323 of PC Gamer!
I previewed the latest game from the makers of The Signal of Tolva for Kotaku UK. Let’s see how that went.
EVE Online has a reputation for being a scary place for newcomers. But what’s it actually like to play this venerable MMORPG for the first time?
The ‘Netflix of games’ is just around the corner, as broadband speeds are shooting up across the world. I wrote a feature about how streaming will change video games for GamesRadar.
Pandora’s Tower is an old Wii RPG I’ve been meaning to play for ages, and one of the many games in my Wii U backlog. And it turns out it’s great.
I’ve finished Darksiders Warmastered as part of my quest to finish all of my Wii U games. It’s great! Next up: Pandora’s Tower.
What games would you feature on the newly announced PlayStation Classic? I’ve picked out 15 PS1 games that I’d revive in a heartbeat.
Join me as I reminisce about Nintendo’s quirky, innovative and yet much maligned console.
Do you have more games than you can possibly play? Is it stressing you out? I’m here to help.
Boundless is a pretty cool looking Minecraft style MMOG. And frankly I’m never going to have the time to play it.
Hollow Knight, Dead Cells, Chasm, Guacamelee 2… there’s a flood of modern Metroidvanias at the moment, but which are worth your time?
I spoke to Curve Digital, Coatsink and Freejam about their efforts to publish games in China in an article for Kotaku UK.
I spoke to the modder who discovered this tiny, catastrophic bug in Aliens: Colonial Marines as part of his three-year overhaul of the game.
The NEXT update completely transforms No Man’s Sky – I wrote about my experiences with it for PCGamesN.
I wrote a feature for Eurogamer on the Casio Loopy – a console for girls with a built-in sticker printer.
I chatted with the creator of the RPG that Cyberpunk 2077 is based on in a feature for PCGamesN.
The crazy thing is that this beautiful game is being made in a garden shed by two completely self-taught developers.