What ho, chums!
Friends, I’m growing old. As I near the end of my fourth decade on this planet, my listening predilections are veering from rock and roll towards radio plays, and my shoes are getting comfier and less fashionable with every passing year. I’m wholeheartedly embracing it – bring on the grey hairs, I say. I now actively look forward to receiving new socks and slippers for Christmas.
One change I’ve noticed is that my choice of games is getting more sedate as my body withers into middle-aged podginess. My extended time with No Man’s Sky has been so relaxing because that game is essentially an enormous galactic toolshed, and I’ve been pottering around it happily while avoiding doing the dishes. One of my biggest regrets so far in life is that I don’t own a shed of my own, but thankfully gaming can fill the void with virtual sheds like this one, in which I can make useless things and let my mind wander freely.

I’ve also been playing a lot of Fire Emblem: The Sacred Stones on the Wii U, a Virtual Console version of the old Game Boy Advance game. (God knows why they didn’t release this portable game on the 3DS as well, Nintendo works in mysterious ways sometimes.) I think turn-based strategy games are probably my all-time favourite game genre, simply because they give me the space to sit and ruminate on what I want to do next. It’s truly relaxing, and these days that’s what I really play games for – to take a break, and lose myself in another realm. Or shed.
Which brings me to Bayonetta 2. I finally finished the game this week, and I think it’s brilliant – right up there with the first one, and between them they represent the absolute pinnacle of the hack ‘n’ slash genre. Superbly crafted, ambitious in scope, incomparable in depth and simply gorgeous to look at. But quite often I found I was simply too exhausted to play it.

I’d often fire up the Wii U and thrash through a level or two, only to turn it off about an hour and play something a bit less taxing on the old thumbs and fingers. Bayonetta 2 is a game that demands lightning reflexes and constant attention, and my ageing brain is far too addled with years of coffee and biscuit abuse to take that kind of strain for long. An hour is about the limit before my failing cortex demands a game that has in-built coffee breaks – i.e. turn-based strategy.
I’m already glancing through my game collection and mentally discarding titles that look like they might be a bit too much like hard work. Crysis 2 seems like it might require too much running around. Child of Eden is basically a headache inducer. Zone of the Enders needs to just slow down and smell the roses once in a while.
Phew, all this typing is hard work. I think I’ll just close my eyes for a few minutes…