I interviewed Greg and Daniel from Shedworks for Kotaku UK – they’re the folk behind the beautiful Sable, one of the best games at E3 2018. It looks like it was spun from the pages of a 1980s French comic book.
The pair confirmed that French comic artists Moebius was a big influence, but they also listed many diverse and unexpected inspirations from the worlds of architecture and literature. And the most surprising thing of all is that they’re both entirely self-taught developers – they learnt everything they know from YouTube and web courses.
Check out the full interview below: