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Video Games, Victorian Style
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1990s

Hypnospace Outlaw review: mind-warpingly brilliant

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The Geocity that never sleeps.

Lewis Packwood 25 August 2020 Reviews

Predictions of the future of video gaming from 1993

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The very first issue of Edge magazine saw a gaggle of video-game luminaries make predictions about the digital future. How did they do?

Lewis Packwood 12 February 2018 Features

Advertising drivel: What rhymes with Nintendo?

I love old advertisements and marketing material. They in many ways embody a time and place better than […]

___ 20 July 2016 Pulp

How does 1990s virtual reality hold up today?

At Play Expo Blackpool I met up with Simon Marston, who’s something of a Virtuality megafan. His garage […]

Lewis Packwood 24 May 2016 Features

Killer Instinct, parental sex, a Vegemite sandwich, and the natural order of things

Forget all of that internet spurred groupthink nonsense about whether Killer Instinct was actually a good game or […]

___ 2 January 2016 Opinions

The social history of “Virtual reality” in Australia in the 90’s: the rapid rise and fall of public opinion between 1990-1997

“As human beings in the 90’s we are catapulted headlong into a brave new world which at times seems decidedly […]

___ 13 November 2015 Opinions

Is understanding 90’s Sonic the Hedgehog ‘mechanically’ where SEGA is going wrong?

There seems to be no game series that is more self aware of how it has evolved over […]

___ 18 July 2015 Opinions, Reviews

We live in a ‘Sick Sad World’ where a Daria game doesn’t exist

MTV’s Daria may be long gone, but it’s perfect representation of growing up as a teenager in the late […]

___ 23 April 2013 Pulp
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