EGX Rezzed: first impressions

I’m at EGX Rezzed, and I’m shattered. I got up at 5am this morning in time to catch a train down to London – it’s now midday and the early start is catching up with me. But I’m hoping I can stay awake long enough to enjoy Tim Schafer’s talk at 1pm, or at least avoid yawning at him for an hour. Why oh why doesn’t the press lounge have beds?

It’s my first time at Rezzed, and I’m impressed. The Tobacco Dock venue is a warren of corridors that feels quite intimate, and the perfect setting to showcase more-intimate indie games. I’ve only managed to catch one game so far, State of Mind, but I liked what I saw. Expect a proper preview soon.

Nintendo has a pretty huge presence, with a big old demo pod area showcasing upcoming Nindies, while the PlayStation bolthole is a little more restrained, a dark cave of glowing neon. I haven’t found the Microsoft booth yet, but to be honest I’ve barely had a chance to walk around and explore the place. I have managed to get a coffee though. My third today. I’m hoping it will kick in for Tim.