A MOST AGREEABLE PASTIME
Video Games, Victorian Style
Author: Lewis Packwood
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Sega’s wonder machine was just too good for this world.
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With the only vacuum cleaner I will ever love.
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My whopping eight-page feature on Blue Byte’s series is in issue 209.
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Monty Python-esque point and click.
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A ramble in the Czech countryside, spoiled.
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New player unlocked.
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Dog lovers, rejoice!
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I’m almost entirely digital these days. And it seems like physical games don’t have long for this world.
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Who knew that taking spaceships apart could be so fun?
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I spoke to the developers behind the series for a feature in issue 208.
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A look at the best indie games from the many online video showcases so far.
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All hail the wonky sandwich.
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And all the money goes to a phenomenal cause. #BlackLivesMatter
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A real piece of gaming history.
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Watch closely because, remember, the clues are there, as we go through… the keyhole.
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Brody good fun.
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Papering over the cracks.
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It’s like a gaming hug.
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Just keep swimming, just keep swimming.
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XCOM dresses up as a cop TV show.
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Shout out to Mark.
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Time for some space-based scraps and scrap dealing.
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All is not well in the kingdom.
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Read my six-page feature on this classic game from Acid Software in Retro Gamer issue 205.
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ESSENTIAL CHUCKLES.
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Itchy. Tasty.
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The coronavirus pandemic is going to make it a weird year in games.
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I caught up with the self-declared “pretentious hipster nerd guy” behind Thomas Was Alone and John Wick Hex at the Yorkshire Games Festival.
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Rather than accepting them into its back, like the Famicom did.
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I spoke to former developers at Pyro Studios for a huge feature in Retro Gamer issue 204.
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The Studio Ghibli-style visuals are sublime.
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A rather belated rundown of the games we’re looking forward to this year.