A MOST AGREEABLE PASTIME
Video Games, Victorian Style
Tag: gaming
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What are you actually purchasing when you buy virtual property in a game like Star Citizen? I spoke to a lawyer to find out what the legal implications are in a feature for PCGamesN.
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This game is just so damn good I can’t stop playing it.
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The first EA Original from indie studio Zoink is a magical forest adventure with a heavy emphasis on exploring and discovering things by yourself. And purple.
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A charming storybook adventure that’s sure to set heart strings a-twanging.
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I couldn’t resist blagging a few more amiibo in a recent Argos sale. My name is Lucius, and I’m an amiibo addict.
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I wrote a feature for Kotaku UK on the changes to GAME’s Reward Card and what they say about the retailer’s future strategy.
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This 2007 PS3 RPG from now-defunct Japanese developer Game Republic really was something special – and it’s a criminal shame that it never got the sequel it deserved.
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Burnout is coming back! A remastered version of Burnout Paradise is set for launch on 16th March, with a PC version heading along later in the year.
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Forma.8 was recently given away on PS Plus, and this metroidvania-but-with-spaceships has quickly become a firm favourite in The Manor.
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A beautiful aquatic adventure freshly released from Early Access – and all the better for years of improvements.
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With a blatant lack of professionalism, I own up to not properly playing a game that was sent to me to review. But I’ve got an excuse, honest.
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Collecting useless information about tenants, like whether they enjoy chess, seems comical at first. But then people start dying.
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The very first issue of Edge magazine saw a gaggle of video-game luminaries make predictions about the digital future. How did they do?
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I’ve spent most of my life wishing there were more games like Super Metroid, and now there’s a ton of them. Bring it on.
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Now available in a funky new physical edition, meet the game that took on Super Metroid and, in many ways, made it even better.
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Bob’s best is finally shown off in all its glory.
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Grand Theft Auto V, Forza Horizon 3, Sea of Thieves, Crackdown 3… a surprisingly huge number of amazing games are made by developers in the UK.
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The first SteamWorld game is finally available for Switch – could this be the best version yet?
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RIP Bob Wakelin. He created some of the most iconic cover art of the eighties and nineties, but there’s one cover in particular that stands out for me – Wizkid.
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What will happen to digital-only games in the future? Many have already been lost, pulled from sale as licenses expire – and many more will disappear with the closure of WiiWare in 2019. I went exploring the ‘digital graveyard’ in a feature for Eurogamer.
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Hey look, it’s Zelda on Switch! Sort of.
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When I heard that Nintendo was making a new announcement, I never dreamt it would be interactive cardboard toys. But now I want all of them.
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‘Tis a sad day, for Baron Richenbaum Fotchenstein is leaving us. Which begs the question, who on earth is going to review all the scary games now he’s gone?
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The follow-up to SteamWorld Dig gets a fancy new Switch edition with all DLC included. But how does it compare to its illustrious forebear?
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Last year was a really amazing one for quality video games – but there are loads more fantastic games on the way in 2018, including The Last of Us Part 2, Fire Emblem on Switch, Agony and Red Dead Redemption II. Here are the titles we’re most excited about.
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As the dying embers of 2017 fall into the grate and 2018 roars into life, now is a good time to reflect on the achievements of the past year.
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The Fuel Rats are trying to rescue a player who has been stranded where no human has gone before. And it’s all because of mugs.
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Hand of Fate 2 is in the Steam Winter Sale, and has some free DLC to boot. And I promise I’ll review it soon, I’ve just been busy, yeah?
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It’s time to look back over the year and see which games popped our proverbial corks. And my word there were some fantastic games in 2017. Still, you may be surprised by some of our picks…
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I wrote an in-depth feature for GamesRadar+ on the increasing cost of game development and just why more publishers deem it necessary to add microtransactions and loot boxes to their games.
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I interviewed the owner of Console Connections in Shildon for Eurogamer and found out just how tough it is for indie game stores to keep going.
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Just had to share these sweet Monster Hunter World skills.