Read my review of this fantastic game in issue 55 of Wireframe.
A round up of the best games I saw at the 2021 comeback of EGX.
With the help of the developers of Death’s Door.
TOEM! Deathloop! Eastward! Sable! More! It’s hard to keep up.
A tribute to the man who revolutionised British home computing.
I interviewed the people behind it for The Guardian.
This religious-themed Metroidvania may be off-puttingly difficult for some, but it’s also stunningly beautiful and continually rewarding.
I spoke to the creator of the original Simpsons game for Retro Gamer.
I reviewed this hybrid dungeon crawler and dating simulator for The Guardian.
Lock-On and A Profound Waste of Time are supremely beautiful publications.
Metroid Dread! Advance Wars! Guardians of the Galaxy! Metal Slug Tactics! Take a look at my picks of the show.
The Am(bridge) metal detectives.
And her life story is fascinating.
What do Sony, Microsoft and Nintendo have in store?
Dream village simulator.
How Chris Crawford managed to simulate the Cold War.
Pour one out for Squadrons.
You wait for months, and then five come along at once…
And I got to interview the wonderful Violet Berlin.
She cannae hold together, cap’n!
The troublesome life of an intern.
Ultra slo-mo fighting.
A wonderful, indulgent niche.
A thrilling tale of rodent surveillance.
Read all about Sensible Software’s weirdest game in Retro Gamer 217.
WELCOME (BACK) TO TURRICAN.
It’s all true, goddammit!
Here’s a list of 22 games we can’t wait to play this year.
A look back on a year of personal triumphs mixed with utter despair.
I spent the best part of a year researching the history of this 1990s mail-order company for Retro Gamer magazine.
My inner eight-year-old is crying with joy.