In which I bring exciting news, and wax lyrical about the wonderful Spiritfarer.
What a stunning bunch.
Three issues in, this beautiful, high-quality gaming journal is getting better and better.
A few highlights from the excellent crop of indie games at London’s newest game show.
Treat yourself for World Book Day.
Another turbulent year, but with some glittering highlights.
The AMAP team chooses their favourite games of the year.
Read my review in issue 57 of Wireframe.
I spoke to the man behind Lowtek Games.
A month after the game hit shop shelves.
Hard as nails.
Specter Knight, Plague Knight and King Knight join the amiibo shelf.
Too many games, too little time.
Read my review of this fantastic game in issue 55 of Wireframe.
A round up of the best games I saw at the 2021 comeback of EGX.
With the help of the developers of Death’s Door.
TOEM! Deathloop! Eastward! Sable! More! It’s hard to keep up.
A tribute to the man who revolutionised British home computing.
I interviewed the people behind it for The Guardian.
This religious-themed Metroidvania may be off-puttingly difficult for some, but it’s also stunningly beautiful and continually rewarding.
I spoke to the creator of the original Simpsons game for Retro Gamer.
I reviewed this hybrid dungeon crawler and dating simulator for The Guardian.
Lock-On and A Profound Waste of Time are supremely beautiful publications.
Metroid Dread! Advance Wars! Guardians of the Galaxy! Metal Slug Tactics! Take a look at my picks of the show.
The Am(bridge) metal detectives.
And her life story is fascinating.
What do Sony, Microsoft and Nintendo have in store?
Dream village simulator.
How Chris Crawford managed to simulate the Cold War.
Pour one out for Squadrons.
You wait for months, and then five come along at once…
And I got to interview the wonderful Violet Berlin.