I get all misty-eyed at seeing my first ever cover feature.
It doesn’t feel real.
A chance to squeeze gaming time into the smallest of gaps.
This farming-RPG from Chibig is a peaceful counter to the world’s chaos.
To celebrate the 25th anniversary of the PlayStation’s European debut, I spoke to the creators behind the console’s most iconic launch game.
A viciously difficult XCOM-alike that encourages repeat attempts.
With the start of a new generation imminent, we look back on our favourite games from the current crop of consoles.
A growing sense of contentment.
Piece together the events to reveal the diverging careers of two country stars.
Charming characters and compelling tales, all based on real-life stories.
I spoke to the man behind it all in a feature for Eurogamer.
At £249/$299, Microsoft’s console will give Sony something to worry about.
Goodwill down the drain.
I talked to Charles Cecil about Revolution’s first game for Retro Gamer.
The Geocity that never sleeps.
Such stuff as dreams are made of.
Was it always this difficult?
Like us. Please, please like us. We crave attention.
I suspect we’ll be seeing Mario’s brother in electronic form soon.
It’s-a-me, a hybrid toy!
In an exclusive for Nintendo Life.
Career set to hard mode.
Sega’s wonder machine was just too good for this world.
With the only vacuum cleaner I will ever love.
My whopping eight-page feature on Blue Byte’s series is in issue 209.
Monty Python-esque point and click.
A ramble in the Czech countryside, spoiled.
New player unlocked.
Dog lovers, rejoice!
I’m almost entirely digital these days. And it seems like physical games don’t have long for this world.
Who knew that taking spaceships apart could be so fun?