A MOST AGREEABLE PASTIME
Video Games, Victorian Style
Tag: Features
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I spoke to the developers behind the series for a feature in issue 208.
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Shout out to Mark.
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I spoke to the folks behind some of the leading retro gaming podcasts for a feature in issue 203 of Retro Gamer.
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I wrote about the anarchic 2000s TV show for this month’s issue.
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I wrote a feature for Kotaku UK on the crushing disappointment of this much-hyped game back in 1994.
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And from TV programmes, too, not to mention a sort of proto-Internet run by the Post Office. The 80s were crazy times. I wrote about it all in a feature for Wireframe magazine.
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In the early 1990s, BattleTech Centers – later redubbed Virtual Worlds – featured fully enclosed mech cockpits that put pilots into 3D deathmatches against players across the world.
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This week: the definitive ruling on whether it should be Black Ops IIII or IV, a massive mushroom beetle is found in No Man’s Sky, a man plays Nintendo Switch using a 1986 pocket TV, and where it all went wrong for Atari.
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What are you actually purchasing when you buy virtual property in a game like Star Citizen? I spoke to a lawyer to find out what the legal implications are in a feature for PCGamesN.
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This week: the amazing Papers, Please short film, what Lucas Pope did next, the disco-tastic turn-based tactics game All Walls Must Fall, a secret trick in Super Mario Bros. 3, and Donald Trump targets video games after school shootings.
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This week: the Nintendo Switch isn’t breaking records in the UK, Celeste helps out with mental health, Sleep Is Death deserves a reboot, a Twitter bot unearths a lost game, and why cheating was cool.
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This week: the story of the woman in love with Tetris, the most bastard game you’ve ever seen, the XCOM director on Mario + Rabbids, what went wrong with Lair, Arkane’s lost game, and the hubris of Imagine Software.
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This week: the unlikely return of Nintendo Power, why ARMS is so good, the regulation that could outlaw loot boxes, a fascinating chat with industry veterans and the genius of Nintendo Labo.
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This week: why the fighting game community is so inclusive and a look at the rise, then fall, then rise again of Dance Dance Revolution.
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This week: why Monster Hunter World is flipping amazing, how Mario can make pensioners’ brains better, and a list of the funniest games ever.
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Floppy disks gradually de-magnetise over time – so-called bit rot. I spoke to groups who are trying to save old Amiga games before they’re lost forever.
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Pointless collectibles, gated story content, questionable DLC practices, so-called ‘free to play’… No, just no.
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This week: driving a virtual bus for money, the game that can never be remade, Death Stranding, Bayonetta 3, and Little King’s Story. And BAYONETTA 3.
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![What games should be on the Game Boy Mini? [UPDATED]](https://amostagreeablepastime.com/wp-content/uploads/2020/08/99899-pokemon_yellow_cover_art_by_comunello76-d4xfrr5.jpg?w=898)
Wouldn’t it be amazing if Nintendo made a Game Boy Mini? If they did, here are the games they should definitely put on it…
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Welcome to the November 2017 Spiffing Reads Clipstravaganza!
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This week: when Mario released a CD album, a tribute to Runic Games, Terry Cavanagh’s bizarre new game, Mass Effect Andromeda redemption and a beat ’em up with no attacks.
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This week: cockroaches in a frickin’ PS4, Knight Terror, a troll-baiting Mario list, games we need on Switch and goodbye to Miiverse. AND COCKROACHES.
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This week: the press reacts to the closure of Visceral Games, Reddit reveals the designers behind Switch games, RiME gets praised and Sony gets told off.
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The Thargoids popped up recently in Elite: Dangerous, and I talked to a group that’s working out what they want and where they came from. It involves everything from barnacles to genocide, with a bit of torture thrown in for good measure.
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I have to confess that I’m a useless statistics junkie, and keep records of everything from the number of video games I have to the number of movies I’ve seen this year. The 3DS comes with a super handy tool for geeky people like me called the Activity Log that for each game records a…
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The members of The Manor recount the scariest games they’ve ever played. And there are a few surprises…
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This week: Activision patents controversial bots, sublime Zelda propaganda posters, the games that should be on the Game Boy Mini, and a stunning JRPG from Indonesia.
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EA has closed Visceral Games and declared that it will ‘pivot’ the single-player Star Wars game it was developing into something with more longevity. But are single-player games really dead?
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This week on Spiffing Reads, we kick off with a fevered discussion on what games should be featured on the N64 Mini, should Nintendo deign to make one… A Massive Argument About Which Games Should Be on the N64 Mini (Kotaku UK) This is an awesome discussion of what games should be on the N64…
