Ultra slo-mo fighting.
Author: Lewis Packwood
A wonderful, indulgent niche.
A thrilling tale of rodent surveillance.
Read all about Sensible Software’s weirdest game in Retro Gamer 217.
Rotten values.
WELCOME (BACK) TO TURRICAN.
It’s all true, goddammit!
Here’s a list of 22 games we can’t wait to play this year.
A look back on a year of personal triumphs mixed with utter despair.
I spent the best part of a year researching the history of this 1990s mail-order company for Retro Gamer magazine.
My inner eight-year-old is crying with joy.
It’s been a difficult year, but there have been some fantastic games.
How I fell in love with a conjoined canine.
I get all misty-eyed at seeing my first ever cover feature.
It doesn’t feel real.
A chance to squeeze gaming time into the smallest of gaps.
This farming-RPG from Chibig is a peaceful counter to the world’s chaos.
To celebrate the 25th anniversary of the PlayStation’s European debut, I spoke to the creators behind the console’s most iconic launch game.
A viciously difficult XCOM-alike that encourages repeat attempts.
With the start of a new generation imminent, we look back on our favourite games from the current crop of consoles.
A growing sense of contentment.
Piece together the events to reveal the diverging careers of two country stars.
Charming characters and compelling tales, all based on real-life stories.
I spoke to the man behind it all in a feature for Eurogamer.
At £249/$299, Microsoft’s console will give Sony something to worry about.
Goodwill down the drain.
I talked to Charles Cecil about Revolution’s first game for Retro Gamer.
The Geocity that never sleeps.
Such stuff as dreams are made of.
Was it always this difficult?
HONK HONK!
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