A MOST AGREEABLE PASTIME
Video Games, Victorian Style
Author: Lewis Packwood
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My preview feature on Night Call is in issue 322 – and I’m very excited to see my words in print.
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Daedalic’s promising futuristic thriller falls disappointingly flat.
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Funny, clever and utterly gorgeous, Unforeseen Incidents has quickly risen to become my favourite ever point and click adventure.
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I spoke to Curve Digital, Coatsink and Freejam about their efforts to publish games in China in an article for Kotaku UK.
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It’s Space Invaders! Again! But even though Super Destronaut DX throws in a few innovations, there’s not much to hold your attention for long.
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This Rogue-like Metroidvania is rock hard but thoroughly enjoyable. Reanimated corpses have never been so much fun.
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Four fantastic Metroidvania games are being released this month: Dead Cells, Chasm, Death’s Gambit and Guacamelee 2.
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I spoke to the modder who discovered this tiny, catastrophic bug in Aliens: Colonial Marines as part of his three-year overhaul of the game.
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Imagine a game where you could print out the trophies you win in 3D…
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The NEXT update completely transforms No Man’s Sky – I wrote about my experiences with it for PCGamesN.
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OnRush has sunk at retail – have open-world games like GTA killed off arcade racers?
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The Gravity Rush 2 servers have shut down just a year and a half after the game’s release. I spent the last night sampling as much online stuff as I could.
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With just two days to go until the server shutdown, I haven’t even scratched the surface of Gravity Rush 2’s online content.
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I wrote a feature for Eurogamer on the Casio Loopy – a console for girls with a built-in sticker printer.
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Six years after its release, I’ve finally played Gravity Rush. And it’s an absolute belter.
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I chatted with the creator of the RPG that Cyberpunk 2077 is based on in a feature for PCGamesN.
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The excellent dungeon crawler Moonlighter is getting a ton of free updates – and there are also rumblings about an incoming Switch version.
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Co-created by an ex-Disney animator, Blacksad depicts a beautiful film noir-inspired world of anthropomorphic animals. And soon it’s going to be a game.
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Moonlighter is a dungeon crawler mashed up with a retail game – and it’s utterly fantastic.
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The crazy thing is that this beautiful game is being made in a garden shed by two completely self-taught developers.
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I spoke to academics on both sides of the gaming disorder debate in a feature for GamesRadar – and both sides recognise that gaming addiction is a problem.
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Amid all the ultraviolence and samey sequels, a few genuine delights peeked out from behind the curtain at E3 2018. WARNING: THIS LIST DOES NOT INCLUDE CYBERPUNK 2077.
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Superstar designer Suda51 told me all about Travis Strikes Again on Nintendo Switch, as well as remakes of Killer7 and Flower, Sun and Rain – and possibly Michigan: Report From Hell.
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All of the E3 press conferences are now over, and I have to say I’m a little underwhelmed. For the most part I saw parades of samey sequels to games I still haven’t yet played, with nothing really leaping out to grab my attention. The most interesting game announcements tended to be indie titles, but…
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I need this right now. Metroid fans, rejoice!
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I wrote down my thoughts on the acquisition of Ninja Theory by Microsoft in an article for Kotaku UK. Will the British developer thrive or wither under its new master?
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Writing about games for a living? Sounds amazing, right? Well, like everything, it’s best done in moderation.
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You’ve got a bike with a chainsaw wheel and a city full of robots to mow down. Steel Rats is stupid and wonderful, and it’s coming to PC, Xbox One and PS4 later this year.
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It’s repetitive, admin-heavy and ridiculously sexualised, but for a small niche of players, The Witch and the Hundred Knight 2 could be a lot of fun.
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Cloud saves, a few NES games and some smartphone app features are the sweeteners you’ll get when Nintendo starts charging you to play Switch games online – in other words, the bare minimum.
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It’s Fear and Loathing in Las Vegas: The Video Game, but without the bats. Disco Elysium is shaping up to be a cracking isometric RPG with superb dialogue.
